The Hogwart Express is heading towards school. Hermione, Ron,
and Harry and sharing a compartment together as Ron is reading
the Daily Prophet about the esaped prisoner, Sirius Black. Harry
tells them that he overheard Ron's father say that Black is out
to get him, and Hermione tells him to be careful. Suddenly Crookshank,
Hermione's new cat, tries to pounce Ron's pet rat Scabbers. Scabbers
runs for it and so the three head off to get him].
You begin outside your compartment. Head for the direction Scabbers
went to. You will reach a door with a lock on it. Hermione tells
you to use your alohomora spell to open it. So do so with your
left mouse key or ctrl key. Once you unlock the door, enter. You
are in the luggage compartment. As you walk forward, a bunch of
luggage will fall in front of you. Climb over these by just pressing
forward, and Harry should go over them. The next part has larger
luggages, in which you are required to jump as well. Unlike the
previous games, jumping is not automatic. You need to use "alt"
key or the right mouse key. As you press the jump button, keep
the forward key pressed to climb onto the luggages and get off
the other end. Collect the beans on the other side as Hermione
and Ron climb over the luggages. Now enter the next area.
Time for you to be Hermione. Notice the crate in front of you
with a symbol on it. Use your depulso spell to knock it back enough
for you to get by. You should spot a chest nearby with lots of
beans. Now come to a save book. Before you get them, however,
there are two chests locked in compartments on either side. Use
alohomora to open them and receive more beans. Now save your game.
Enter the next room
They spot Scabbers, but he runs into a hole nearby, and there
is no door to get to that area. Hermione notices a cupboard to
her left and says that all three need to use their spells together
to open it].
you need to do is to get all three to look at the cupboard. Now
begin charging your spell. Once by one, the other two (Ron and
Harry) will also begin to cast their spell. Once there are three
symbols being cast, let go of your key and all three will cast
alohomora on the chest. Inside is a gargoyle. Hermione tells Ron
to use lumos on the gargoyle.
Now it is Ron's turn. Use lumos on the gargoyle to light it. This
will reveal a hidden path through the wall. Enter the next compartment,
which is also luggages. As you go forward, a crate to your left
will fall and many flying books will come out. Now, cast the depulso
spell to get rid of them. As you do, Hermione and Harry will also
cast their spells. Make sure you dodge the things they throw at
you. If you see it coming, move out of the way or it may hit you
or one of the other two. Once you get them all, head forward.
You should see a depulso switch to your right. Hit it to open
the door to your left, containing chest with beans. Now enter
the next room.
is clearly freaked from this room, as their are strange creatures
in this compartment that are locked up. Head for the back of this
area and you will meet Malfoy. He lets loose your first enemy,
a book called Monster's book of monsters. This thing is alive.
What is does is it releases it pages, who come slowly to your
to bite you. Use rictusempra spell to get rid of the pages, and
once you have them all gone, the book disappears, and your first
Wizard Card appears. Now go through the last area.
They find Scabbers and Ron grabs it before it can run off. Suddenly,
the train comes to a screeching halt. All three wonder what is
going on until the door at the end of the compartment begins banging,
as someone is trying to get it. The door opens and its a dementor.
Hermione quickly casts a spell on the depulso symbol nearby to
close the door. Harry faints, and Hermione tells Ron to make sure
that the dementor does not come in and goes for Help].
are now in the compartment, protecting Harry, who is still unconscious.
What you basically need to do is prevent the dementor from coming
in, and prevent the fog that it releases under the door from getting
to Harry. There are several depulso symbols around. Whenever one
pops out, hit it to block the dementor. One is the switch that
Hermione pressed. The other is above the door that comes occassionally,
and two more in the cupboards to your side. Just keep hitting
any symbols you see until Hermione arrives with Professor Lupin.
Lupin yells at the dementor that they are not hiding Sirius Black
and to leave. He uses the spell expecto patronum to send a white
light to the dementor, which leaves].