Here is the list of enemies your likely to encounter when you are playing.
the first game, these are pesky little creatures that love beans.
All you need to do is use flipendo to stun them.
look like the Venus Fly Trap. They are mostly found in the levels
after Second Floor Landing. They usually snap at you. Some may snap
at you once and then wait a moment, and others will snap more than
that. What you should do is wait and watch how many times they snap
and run about them accordingly. (note: this spell will only disarm
them momentarily, so if needed, you might have to hit them again)
says all. These are bushes with, yes, spikes. They will shoot out
the spikes if you get to close. (be careful! when you hit them,
the spikes will shoot out)
look are sort of like dragonflies. They will fly at you and will
keep attacking you until you hit them. They are rather annoying
if you don't hit them before they reach you.
snails ahave thorns on their shell, so be careful! There slime trail
also can hurt you. When hit with the spell, they stop only momentarily.
and Mrs. Norris
rid of him (darn). You just have to "sneak" by him....get to close,
and he will catch you.
Now here is the dream team you have been waiting for :) Filch is
the grumpy janitor and Mrs. Norris, his trusty cat. These 2 are
a big nuisance in the levels "Sneak" and "Sneak 2" Filch is determined
to find the person sneaking around school and he won't stop until
he does, with the help of his cat, Mrs. Norris, of course. Spell:
You must battle
him twice, but he is very easy to beat
Landing: He appears when you try to leave the school to get to
your Herbology class. He will not let you pass until you defeat
him, so get ready. He throws wizards crackers at you and all you
have to do is grab them and throw them back at him using [space
bar]. Be careful though. Do not touch the crackers until they
hit the ground. He also throws 2 kinds of crackers. One that explode
immediately, and others that take a while. If you are not good
with hitting him, go for the crackers that take a while. But if
you are an expert, go for the others as well. After 3-4 hits,
he shall leave you.
Yes...he has stolen Neville's remembrall and the only way you
can get it back is if you catch him. This is a fairly easy task.
Just go next to him and keep hitting him until his meter goes
down and then press [ctrl] to knock him off his broomstick.
Peeves, as you can obviously tell, is a poltergeist. And the best
part is that he hates first years. Now that sounds good, doesn't
it? Like Malfoy, he comes twice, and like Malfoy, is fairly easy
to beat. What he does is that he appears and floats about, then
throws something at you. After, he turns invisible, and moves in
a different location, and does the same thing. What you must do
is when you can see him properly, use your flipendo spell on him.
But make sure you're close enough to hit him. After 3-4 hits, he
leaves you alone as well.
Once you have learned all the spells, you are ready to face the
final challenges. Fluffy being one of them. Fluffy is Hagrid's pet
and as you will see, a large 3-headed dog. What you must do is walk
up to it and begin playing the flute to one head. As the head dozes
off, go to the next head and do the same. Keep going from head to
head and put them all to sleep, and pretty soon, they will all fall
asleep. But be careful! If the dog gets angry enough, he will attack
you. So make sure you get out of the way when he looks a bit menacing.
and Hermione are caught and you must set them free. What you must
do is hit the tentacles that has a hold of them.As you do, it will
slowly lower them. But be careful. About 6 thorns try to get you
as you hit the tentacles, so also hit the thorns.
one before you face Voldemort. Be careful! He emits red and green
sparks to make sure you go no farther. The red sparks don't do anything
to you, but the green ones are deadly. Once he hits you with it,
he will continue to throw them, and he has a very good aim.
The main villian!
He is rather hard to beat cause he emits alot of green sparks at
you. You face him in a round room with the mirror of erise in the
center. You must first hit him with the pillars on the end of the
room, then use the mirror of erise. What you do is stay on the opposite
side of him. When he stops, use flipendo to reverse the mirror,
so that the glass part faces him. With that, he will hit himself.
But be careful! He throws 2 different sparks. One is that shoots
straight, and the other is one that follows you for a moment. I
believe it takes about 7-8 hits to bring him down.